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Battletech heavy metal fell off truck
Battletech heavy metal fell off truck





battletech heavy metal fell off truck

Seeing a bit more "Mod" equipment lately, will have to research more what they can do, though anything to protect my delicate pilots is proving to be a godsend (I tend to get beat up a bit and missile headshots are irritating). I got a Catapult but the beam weapon type, sucker likes to heat up with those two PPCs despite the many heat sinks, got a guts/gunnery pilot so it can dig in and snipe pretty good.

battletech heavy metal fell off truck

Our friend in engineering patting her own back all the freaking time could also use some more diverse voice acting: she seemed so awesome in her intro mission, it is rather sad to see so little character afterward (at least during the non-storyline events). Oh yes, and the ship we fly around in is nice and all, though I would be happy to pass on a poker night or burger event.Ī few more random events (which look easily done) would be nice. The more I play, the better i like this game. Using the moral abilities at the right time: when you think the spotter will come to you, or you are racking up unsteady points. I find lance design (sum of it's parts) is almost more complex than the strategies employed on the field.īut the #1 rule is alpha-strike the spotter no matter what. I have got into a few items that are "++" types and I find I am scared to death of those getting blown off, I NEVER put those on arms if I can help it unless I crank up the armor (and put any ammo on the other torso and the special weapon/gear NEVER with the ammo). He intends to stay out of sight no matter what. The missile "boat" heavy in logistics and weapons (those penetrating shots are deadly as well as improved indirect fire aim). I am playing around with flamers finding that I have managed to shut down a couple mechs and they become victims (it is death incarnate for Mars worlds).

battletech heavy metal fell off truck

I lean on the light or medium mech "assassin" designs, come in behind and carve a large hole into a mech with a physical attack (secondary function as spotter heavy on piloting skill and logistics "lock" ability for the ultimate spotter). It is also helpful to shoot at a couple targets for effective range or at least reduce their evasion pips. The heat efficiency and the ability to always have an effective shooting range is gold. Is it just me or do all the non-specialist loadouts seem to be variants on the Shadowhawk armament?Īn energy weapon, an AC and LRM and SRM if possible and if medium (or a Quickdraw) jump jets.

Battletech heavy metal fell off truck upgrade#

He was the first one to get the cockpit upgrade for when missions go badly. I have a "special" high speed Spider who's only job is to stomp on vehicles (and a couple support weapons to make sure they are dead). I really hate "destroy the convoy" missions. I like the puzzles and with what "spoilers" I hear of, I am happy to see there is a whole lot of game to go. I found shuffling over to the left and taking out the first turret and using a choke point works well but I had to rush to take out those darn LRMs and retreat (smoking a bit however). I have found out the hard way as well chasing after the ammo trucks is a good way to die. I have 1 Orion, 1 Dragon, 1 Jagermech and a Quickdraw. I too am "happy" for the shared struggle. Who the hell wants more than one? I'm going hunting for assaults.Ha! Insult to injury was the report that I could now buy all the Dragons I wanted. I decided to take the results and the 1.8mill payout. In the end I had two mechs standing and deep,deep hatred for HBS for creating such a difficult mission. The Griffen and Dragon actually ran their LRM bins dry and I managed to win the resulting close quarters combat by virtue of the stability damage from multiple AC10 impacts and a sheer willingness to melee any poor sob that still had a viable weapons system. The entire lance then fought a meatgrinder in that little forest space, with the only turret support to worry about being the God-LRM machine. The dragon lost an arm and quite a bit of armor to the incredibly accurate multi-AC5 turret, but eliminated both mobile HQs. The entire lance went wide across the bottom of the map, settling in the spares forest to engage the chasing light mechs before the rest of the enemy mech company could engage. I took 2 Orions, a dragon and a Thunderbolt since the Jagermech was weak against the constant map-wide LRM threat. ChargerIIC wrote: I took my sixth or so attempt at the ammo mission and finally completed it with all objectives at the loss of my second to last orignal pilot (who was DFA'd to death - again)







Battletech heavy metal fell off truck